![]() ![]() I really don't know what to make of it but found it interesting enough to stop lurking on these boards and post something. +1 costs on average 2.5 times more than it did in 3.5 leading to a cost ratio of 105.3:1 when figured against the average wealth a character should have in 5e compared to 3.5 In the case of specific items it becomes even more visible. When looking at the ratio of wealth from 3.5 to 5e we find that on average 3.5 has 42.1:1 more wealthy characters than 5e with even the characters taking the optimal route sitting at a 19.7:1 deficit. In most cases the price for an item in 5e is much higher than the price in 3.5 leading to an even greater wealth disparity. The striking bit about it to me comes when you look at not just the difference in wealth between 3.5 and 5e, which as we expect is heavily skewed in favor of 3.5 but in looking at the change in item prices between the editions. These charts assume no treasure hordes just xp grinding CR appropriate encounters and the resultant loot chart. I do not guarantee it is entirely correct but I gave it a good go. Now I'll couch this in disclaimers since I'm no math major the chart is intended only as a base point for figuring out how much wealth you want the characters to have. I ended up with two: a median wealth by level value and a wealth by level value if the characters gained optimal wealth at each level. It is assumed that, using the standard reward system, the party should receive approximately 60 minor magical items and 15 major magical items, as well as about 316,000 gold. The thing I missed most when I switched to 5e from 3.5 was the nice concise character wealth by level chart that made generating higher level PCs quick and simple and so a while back I set out to build my own for 5e. There are tables in the DMG and XGtE which give an idea of how many magical items a group should acquire by level 15, we can use this to get a general idea of starting gold. ![]()
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